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Viper last won the day on May 30 2018

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About Viper

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  1. Viper


  2. Viper

    Hey, everybody

    Welcome to K33N!
  3. Hey all! I'm looking for a great webcam, I currently have the Logitech C615 but it's been through alot and cuts out randomly while using. I need an upgrade. What would you recommend?
  4. Viper

    A little about myself

    Hey all! I did one of these in the past, but I thought i'd tell more about myself. My real name is Brandon, but everyone calls me Viper. I'm 24 from the good ole southern state of Georgia. I'm one of the mods for K33N and you can find me in Discord as "Viper". I'm a huge aviation enthusiast with many hours in real airplanes. I'm almost a Private Pilot, just need some more hours and I should have it. I'm a Twitch Affiliate, still need better internet to stream certain games but I try. I've known Holden for a long time! Since I was young haha. Back in the day we would play games here and there. I enjoy meeting new people as well so if you catch me live just say hi! Like I said, I've been around Aviation all my life and it's my passion.. Down below is a picture of the airplane I first started logging hours in. It's a Cessna 172. Besides aviation i'm a PC gamer! I've been also gaming my entire life since I came out of the womb lol! I play a bunch of games like PUBG, Rocket League, Fortnite, GTA V, and so much more. Sometimes you'll see me streaming Flight Simulations. I have a bunch of Social Media accounts ranging from Aviation to gaming. Feel free to check them out and hit me with a follow! I follow back! Gaming~ https://www.instagram.com/viper_vbdjt/ https://www.facebook.com/vipervbdjt/ https://www.youtube.com/channel/UCtSot2cDO1MGIOJ9d6awUVQ https://twitter.com/Viper_VBDJT https://www.twitch.tv/viper_vbdjt Aviation~ https://www.instagram.com/backseataviators/ https://www.youtube.com/channel/UCaA_Or1h71XZG5Bk17NEsdg (GoPro videos of flying) https://www.youtube.com/channel/UCeVzyYM2eon3T9e3mdXJAlA?view_as=subscriber (Flight Simulation Channel) I'll update this as much as I can. But looking forward in meeting some of ya'll!
  5. Viper

    Hey Everybody!

    Welcome to K33N! Glad to have you here
  6. Viper

    AMR SOP's

    Standard Operating Procedures Please check out the following google doc for the EMS Standard Operating Procedures and ensure that you follow them to the best of your ability. American Medical Response Standard Operating Procedures
  7. Emergency Driving Policy Code 1: Routine response - Follow all traffic laws and speed limits. Code 2: High priority (Lights only) - Treat Lights as give way drive no more than 20 Mph over the posted limit. Code 3: Lights and siren - Treat lights as give way drive in a safe manner to ensure you arrive able to treat and transport injured person. Road rules and Regulations for all EMS | Fire 1. Do not drive on the opposite side of the road. 2. Always drive at a safe speed when going to a call. 3. Follow road rules while on call. 4.The vehicle needs to be able to come to a complete stop at intersections. 5.Avoid risky maneuvers while on call. 6.Damaged vehicles should not be responding to calls. 7.Protocol in place for the changing of weather conditions. 8. When responding to a call make sure to park your vehicle near the scene only when code 4. 9.If the call you have responded to is on the highway or freeway please ensure that your lights and siren are left on to allow the traffic to direct themselves into the other lane. 10. Just because you are driving an emergency vehicle it does not mean you DO NOT need to follow the traffic laws.
  8. Looks like i'll start using Streamlabs OBS! Introducing remote control for Streamlabs OBS: the ultimate hotkey system for your stream Full power of your desktop app at your fingertips You’re a streamer, not a juggler. Don’t waste time searching through your scenes, stay present with your audience, and push a button to make changes on the fly. Think of it as a remote control for your TV — all the features of Streamlabs OBS in your hand via your smartphone. Enable Remote Control in seconds You can now control Streamlabs OBS straight from your mobile device. Once you’ve installed Streamlabs OBS and downloaded the Streamlabs Mobile app you will be able to: Switch between your Streamlabs OBS scenes Start and Stop Streaming Start and Stop Recording Hide and Show sources Play and Mute Audio You can now perform actions in your stream by clicking icons on your phone when you are streaming from your desktop PC. No need to memorize keyboard shortcuts. Boost your production value with the new remote control feature on Streamlabs Mobile and Streamlabs OBS. Here’s how it looks on your phone: And here is how it feels How do I get this? Good question First, you want to make sure that you download Streamlabs OBS. It’s free and that’s what actually powers your stream. Get it here Next, if you are on Android — get remote control here If you are on iOS — hang on for a few weeks. We are working on it! Roger that. How do I pair my phone with Streamlabs OBS? Download and Install Android version 1.3.29 Ensure that your phone is connected to the internet on the same network connection as your desktop computer Open Streamlabs OBS, go to “Settings>Remote Control” and look for an account-specific QR code Scan QR code with your phone using the Streamlabs mobile app. This scan will pair your phone with Streamlabs OBS If you have thoughts or questions on anything ranging from setting up remote control to new features — please reach out to @StreamlabsHQ. Let’s talk! Let’s recap: Remote control enables you to access all of Streamlabs OBS functionality with ease from your phone Set-up in seconds by scanning QR code available within your Streamlabs OBS notifications panel Get it on Android now. iOS coming in 1 month I am having trouble with syncing my mobile app with Streamlabs OBS and/or QR codes are not working. What now? 1) Install Android versions 1.3.29 from the Google Play Store 2) Connect your phone to the same internet network as your desktop 3) Disable all firewalls on your pc 4) Open Slobs settings > Remote Control and click to show the QR code 5) Ensure that the QR code is not cropped or obstructed (expand the popup window horizontally if needed) 6) Scan the QR code with the QR scanner in the Streamlabs app (under Remote Control in the sidebar The app should sync. If it doesn’t , please click `Show Details` under the QR code and send us a screenshot of your entire screen to support@streamlabs.com https://blog.streamlabs.com/introducing-remote-control-for-streamlabs-obs-the-ultimate-hotkey-system-for-your-stream-664c4cedb815
  9. Viper

    Hey You Beautiful People

    Welcome to K33N! Glad to have you here. Congrats on 1000 followers on Twitch!
  10. Viper

    Hello fellow gamers.

    We're thinking about making a Professional Fortnite Team! ESPORTS Ready soon (Hopefully). Some of us did Comp stuff in PUBG. Welcome to K33N btw. You can find me in Discord under mods as "Viper". I tend to only play duos or squads in Fortnite, so if you see me on hmu!
  11. Viper

    Hello All

  12. Viper

    +1 Derp

    Welcome to K33N!
  13. This update might just bring me back into PUBG! No more random maps Hi everybody,This is a big patch. We’ve got map selection, bug fixes, more improvements for Miramar, and a whole heap of weapon balance changes. Weapon balance in particular is really important for us, and we want to take the time to get it right. For this reason, we’re going to keep the changes on the test server for longer than we normally would. We’ll be listening and and making changes based on your feedback before pushing this update to live. So please share your thoughts with us!With love,Your friends at PUBG Corp. Weapon & Item Balance We explained our goals with weapon balance in last week’s dev blog. You can find the specific changes below: Weapons ARs - rebalanced ARs so none is the “objective” best—the power differential between each is now reduced, but each brings advantages to different situations. SMGs - adjusted them to be more effective in short range combat Shotguns - increased overall damage and effective range Pistols Increased the damage of the P92, P1911, P18C, R1895, and R45 Shotguns Increased limb shots modifier (shooting limbs now does more damage) Slightly decreased the damage of the S686 and S1897 Reduced pellet spread by 25% Shotgun chokes can now be attached to the sawed-off SMGs Increased limb shots modifier Slightly increased the damage of the Micro UZI, UMP9, and Vector Decreased vertical recoil on all SMGs Decreased recoil and scope sway when moving in ADS (aiming down sights) Increased ADS transition speed ARs Slightly decreased the damage of the M16A4, SCAR-L, AUG, and M416 Increased reload time by 30% for the SCAR-L, M16A4, and M416 Increased reload time by 10% for the AKM Increased vertical and horizontal recoil for all ARs except the AKM Decreased recoil recovery rate for all ARs Restricted big scopes (8x and up) for use with all ARs Added new recoil animations for all ARs DMRs Increased head, body, and limb shot modifier Decreased the damage of the SKS Slightly increased the damage of the VSS and Mini14 Increased vertical and horizontal recoil for all DMRs Decreased the recoil recovery rate for all DMRs Added new recoil animations for all DMRs Other guns Slightly increased the damage of the DP28 and M249 Restricted big scopes (8x and up) for use with LMGs (DP28, M249) Reduced crossbow reloading time from 4 seconds to 3.5 seconds Weapon sway has been adjusted for all weapons (slightly increased side-to-side movement). And sway is now more pronounced when holding your breath. Weapon sway when moving is now also reduced by the cheek pad attachment Cheek pads now help you recover from weapon sway more quickly after moving Throwables Frag grenades Increased explosion damage and added new hit effects and animations Previously, grenade damage was greatly dependant on fall damage (from the grenade’s knockback effect) rather than explosion. We’ve removed the grenade’s knockback effect for player characters, and have adjusted it so that only explosion damage is applied when you’re struck by a grenade. Weight changes (all throwables) Frag grenade: Increased from 12 to 18 Molotov cocktail: Decreased from 18 to 16 Smoke grenade: Decreased from 16 to 14 Stun grenade: Decreased from 14 to 12 Character Movement We’ve slightly decreased the movement speed when holding SRs, LMGs (M249, DP28) and shotguns. Your equipped weapon affects both your sprinting speed and your running (normal movement) speed. We’ve removed the first shot delay when your character is not sprinting Chambering a new round in certain weapons (M24, Kar98k, S1897, etc.) no longer limits you to walking speed while aiming down sights The amount your camera shakes after being shot (“aim punch”) now depends on the amount of damage received Other Item Balance Level three helmets now only spawn in care packages (and one is guaranteed to be in every care package) Both SR quickdraw magazines and SR extended quickdraw magazines now spawn only in care packages We’ve reduced the spawn rate for AR extended quickdraw magazines DMRs now use AR attachments (magazines, compensators, etc.) along with SR attachments Adrenaline syringes now spawn (rarely) alongside normal loot in the game world Adjusted the casting time of Adrenaline syringe from eight seconds to six seconds Gameplay Along with all the balance changes, we’re introducing a new weapon, a new vehicle for Miramar, and a ton of new weapon attachments. New WeaponAdded the SLR, a weapon previously announced under a different name in the roadmap[www.playbattlegrounds.com] The SLR will be spawned alongside normal world loot. It’s a DMR which uses 7.62mm ammo and contains 10 bullets per magazine (20 bullets when extended.) The SLR is more powerful than the SKS but has more recoil. Recoil control is the key to using the SLR effectively. New VehicleThe Mirado is a classic muscle car: a fast, four-seat sedan that’s limited to Miramar. It can be found around downtown areas and main city streetsThink of the Mirado as a compliment to the other unique vehicles on Miramar: The van is extremely sturdy, but slow and ineffective when taken off-road; The pickup is great for off-road travel; And the Mirado is the fastest way to blaze down a highway.New Attachments Duckbill - A new attachment for shotguns (S1897, S12K). It reduces the vertical pellet spread but increases horizontal bullet spread Attachable to S1897, S12K Light Grip - It reduces recoil recovery time but increases vertical and horizontal recoil Attachable to ARs, SMGs, DMRs (UMP9, AUG, M416, SCAR-L, SKS) Thumb Grip - It reduces vertical recoil but increases horizontal recoil. It also increases the recoil recovery time Attachable to - ARs, SMGs, DMRs (UMP9, AUG, M416, SCAR-L, SKS) Half Grip - It reduces vertical and horizontal recoil and also reduces recoil recovery time Attachable to - ARs, SMGs, DMRs (UMP9, Vector, AUG, M416, SCAR-L, SKS) Scope 3x - This scope has fixed 3x magnification with an illuminated reticle. It’s discoverable as a common world-drop item Scope 6x - This scope has variable 3x–6x magnification. It’s discoverable as a rare world-drop item. You can now change the reticle style and color on the red-dot, holo-sight, and 2x scope using the scope zeroing keys (Page Up/Page Down by default).Boat and Swimming Adjustments Boats now sink when destroyed We’ve made some adjustments to the way swimming works to reduce the effectiveness of hiding underwater. We’ve decreased the maximum submersible time from 35 to 15 seconds Once you’ve run out of air, you’ll now take 10 damage per second (up from four damage per second) We’ve increased the delay for breath recovery time from one to four seconds. (In other words, when you lift your head up out of the water, it’ll now take four seconds before you begin to recover your breath) Map Selection and Main Menu UI Map selection is now available. Pick just one map (Erangel or Miramar) on its own to guarantee you’ll play there If you select multiple maps, the game will randomly drop you into one of the selected maps As we discussed in the map selection announcement dev blog, we may revisit the design of this feature as additional maps are added. We’ll keep you updated if changes are made. We’ve also Improved the UI for team mode and perspective selection. As before, only the host can select these options. Settings We’ve added an option to adjust vertical mouse sensitivity We’ve added an option to change the hotkey for reporting a player during killer spectating (R key) World We’ve made more improvements to Miramar: We’ve increased the size of the oasis and added more buildings nearby We’ve added extra farming points by placing small building sets near various cities and towns We’ve reduced the number of buildings in some city areas to cut down on excessive building density We’ve removed some excessive cover points (rocks, drums, boxes) inside various cities and towns We’ve added more objects like trees and rocks throughout the map to provide some additional options for cover in wide-open spaces. The interiors of certain buildings have been simplified Bug fixes We reduced some overly-dramatic collision effects (read: space shuttle takeoffs) that occurred when the motorbike crashed into other vehicles We fixed an issue that would sometimes prevent you from hopping off of the motorbike after it had fallen down When players move and shoot at the same time, bullet shells should now fall to the ground and remain there, instead of chasing the player like hella scary demon bullets The timer for the final bluezone should now display correctly We fixed an issue that was muting the bluezone’s sound effects for player who left and rejoined a game We resolved an issue that sometimes allowed you to adjust your camera to see through the ceilings of the school on Miramar Certain problematic terrain elements (which caused weird collisions or movement) on Erangel and Miramar have been fixed We’ve fixed an issue that was causing some curtains on Erangle to be impenetrable. We’ve fixed some abnormal orange lighting effects in buildings on Erangel We’ve resolved some strange collision problems that were affecting character models and bullet cartridges Walking on wooden structures will no longer create bizarre or out-of-place footstep noises Prone characters should no longer improperly clip into the ground. We’ve resolved an issue that sometimes limited movement after using emotes and the quantity popup window at the same time. Text on a UMP skin from the Equinox crate labelled the gun as 45 ACP instead of 9mm. Thanks to the power of memes, this has now been fixed. Weapon ammo is now counted as “loaded” when the magazine or bullet is inserted into the weapon, rather than when the animation finishes https://steamcommunity.com/games/578080/announcements/detail/1651009712392248570
  14. Viper

    Nice to meet you all!

    Welcome @Backtul! I'd love to join you in PUBG I've been on a Fortnite Grind so I could use a break from it. You can find me on Discord under the MODS as Viper Once again welcome to K33N!