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Found 4 results

  1. 2.12.19 - It has come to our attention that many of our players have been kicked due to Packet Flooding: Player Tick. Although there is no great fix/solution for this issue, we have done the following in hopes to alleviate some of your client's issues. The following has now been done: -server.maxtickspersecond "2000" -- (Hopefully fix for players Packet Flooding: Player Tick related issue). - added the above command to run upon each server restart automatically. - Set scheduled Steam updates to occur on the first Thursday of every month but only when no players are online and after there is a Rust Steam update. - Set scheduled Oxide updates to occur on the first Thursday of every month after Steam updates run. - Set scheduled UMod plugin updates to run on the first Thursday of every month after Oxide updates run. - Set scheduled Restarts to occur every night at 3:00am EST or when the last player logs off. As always, please let us know if you continue to experience the Packet Flooding: Player Tick disconnect issues on our Rust Server on our Discord. http://discord.me/k33nrust
  2. 2.12.19 - It has come to our attention that many of our players have been kicked due to Packet Flooding: Player Tick. Although there is no great fix/solution for this issue, we have done the following in hopes to alleviate some of your client's issues. The following has now been done: -server.maxtickspersecond "2000" -- (Hopefully fix for players Packet Flooding: Player Tick related issue). - added the above command to run upon each server restart automatically. - Set scheduled Steam updates to occur on the first Thursday of every month but only when no players are online and after there is a Rust Steam update. - Set scheduled Oxide updates to occur on the first Thursday of every month after Steam updates run. - Set scheduled UMod plugin updates to run on the first Thursday of every month after Oxide updates run. - Set scheduled Restarts to occur every night at 3:00am EST or when the last player logs off. As always, please let us know if you continue to experience the Packet Flooding: Player Tick disconnect issues on our Rust Server on our Discord. http://discord.me/k33nrust View full update
  3. On 5.21.18, K33N Staff removed the "Player Report" plugin. Previously, this was the Player Report oxide plugin that gave players a visual GUI upon death in our Rust Server. This has been removed due to false reports. To fix the issue, we have removed the plugin after the recent implementation of our new File a Complaint / Report a Player site form. Any complaints / reports can be done so there. Thanks! View the K33N Rust landing page for more information.
  4. On 5.21.18, K33N Staff removed the "Player Report" plugin. Previously, this was the Player Report oxide plugin that gave players a visual GUI upon death in our Rust Server. This has been removed due to false reports. To fix the issue, we have removed the plugin after the recent implementation of our new File a Complaint / Report a Player site form. Any complaints / reports can be done so there. Thanks! View the K33N Rust landing page for more information. View full update
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